REVOLVER
"Cursed revolver is fun and brings a lot of nostalgia but there is no reason to pick it, you can just pick the base weapon that deals much more spammable burst and it's easier to play... and don't forget that you also get the effect of defiance fist or godslayer.
I think the old weapon should be in basekit, it would fix the problem with the talent and it would raise the skill cap that semiauto weapon and punch lowered too much"
Now deals 620 damage every 0.5 seconds, it's no longer semiautomatic and no longer loses accuracy if fired at max speed.
CURSED REVOLVER
Your weapon deals 520 damage every 0.36 sec, it's now semiautomatic but it has increased recoil and spread.
DEFIANCE
"This could be an unpopular opinion but I think that the old defiance was removed without even trying to make it better, it was a really fun and unique ability but it wasn't useful"
Fire a burst of 3 rounds from your revolver, with reduced accuracy dealing 300 --> 400 damage per shot over 1.2 seconds.
Bonus Damage: If you hit all 3 shots, you deal an additional 500 damage.
CARDS
Abyssal touch : each shot you hit with defiance reduces the cooldown of nether step by {0.66|0.66} sec
Vengeance : each shot you hit with defiance heals you for {50 | 50 } sec
Marksman : gain {6|6} % damage reduction if you hit all your shots with defiance
Spite : reduce the inaccuracy of defiance by 10/20/30/40/50%
DEFIANCE FIST
Replaced with dark stalker
Nether step has now 3 charges and it's no longer linked, every charge has 4 sec cooldown
"I won't stop repeating that, the old flank concept is much more healty, fun and balanced for the game.
Flank's job is rush, chase kills, fight squishy, retreat, reposition, zone, finish kills etc , right now instead their mobility is very limitied but they deal much more burst which turns them in dumb damage dealers...
Moji, lex, koga, skye are the most problematic ones but the others need this treatment too, LESS BURST MORE MOBILITY.
And lowering the base damage (1240 in 1 sec instead of
1560 in 1 sec) to compensate with a good mobility talent is the way you do it.
Remember, more ttk and more mobility