Results 1 to 5 of 5

Thread: nerf or rework tyra

  1. #1
    Beta Player Marquess TangAce's Avatar
    Join Date
    Jan 2018
    Location
    somewhere between life and death
    Posts
    934
    Level
    41
    Points: 4,316, Level: 41
    Level completed: 83%, Points required for next Level: 34
    Achievements:
    Closed Beta Tester Tagger Second Class 1000 Experience Points 1 year registered Forum Tier 3

    nerf or rework tyra

    Well, I'm sure you all know how stupid tyra is, and how strong the mark is

    first looking at the talent, it gives 4 buffs, which is more than any other talent

    second we all know dmg buffs for whole team are super op (jenos/torv and now tyra)

    then the wallhack, how the hell is it allowed for a champion to have a 14sec wallhack for the whole team, strix' flare was nerfed for this exact reason that it was too op

    then last but not least, there is nothing you can do against it, just have to wait

    So, something needs to be done

    what I propose is either make the mark affected by resilience or remove tha wallhack and dmg buff for the team (it would only apply for tyra)
    Last edited by TangAce; 07-13-2019 at 03:26 PM.

  2. #2
    Beta Player Sovereign Prince Shadowpuppy's Avatar
    Join Date
    Feb 2017
    Posts
    1,062
    Level
    58
    Points: 7,582, Level: 58
    Level completed: 16%, Points required for next Level: 168
    Achievements:
    Closed Beta Tester Forum Tier 3 1 year registered 5000 Experience Points
    They need to remove the card that allows her to extend the wall hack.

    Its effected by resilance with minimal duration of 3 seconds

  3. #3
    Member Knight
    Join Date
    Apr 2019
    Posts
    86
    Level
    12
    Points: 633, Level: 12
    Level completed: 66%, Points required for next Level: 17
    Achievements:
    Closed Beta Tester 3 months registered 500 Experience Points
    I completely agree. Hunting Party is just too strong. It limits you very much when the entire enemy team can see you for about 10 seconds.and has 25% damage boost on you. You can't flank, you are forced to play passively. As a tank you get melted much faster. I'd definitely love to see a nerf on it. I like Shadowpuppy's solution with it being effected by resilience and having a minimum duration of 3 seconds on it, so the Tyra player actually has to make smart decisions when to use the mark and who to mark. Because with the card that reduces all your cooldowns upon eliminations you can have your marks up all the time and that's definitely too strong in my eyes.

  4. #4
    Beta Player Sovereign Prince Shadowpuppy's Avatar
    Join Date
    Feb 2017
    Posts
    1,062
    Level
    58
    Points: 7,582, Level: 58
    Level completed: 16%, Points required for next Level: 168
    Achievements:
    Closed Beta Tester Forum Tier 3 1 year registered 5000 Experience Points
    the 25 percent damage only last like two 3 seconds anyway so its really just the wall hack we are addressing

  5. #5
    Beta Player Marquess TangAce's Avatar
    Join Date
    Jan 2018
    Location
    somewhere between life and death
    Posts
    934
    Level
    41
    Points: 4,316, Level: 41
    Level completed: 83%, Points required for next Level: 34
    Achievements:
    Closed Beta Tester Tagger Second Class 1000 Experience Points 1 year registered Forum Tier 3
    Quote Originally Posted by Shadowpuppy View Post
    the 25 percent damage only last like two 3 seconds anyway so its really just the wall hack we are addressing
    nah the 25% last 9sec for now, making it last 3sec would be good and removing wallhack for the team

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •