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Thread: Nerf W.Y.R.M. Jets

  1. #11
    Beta Player Baronet driggydrug's Avatar
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    No, another mobility nerf will kill drogoz, (my bad, it will kill the entire game) he is fat in the air, he is extremely easy to counter because we have many hitscans and drogoz hitbox is a joke. If you really want to balance it, buff everyone's mobility, or at least flankers one.
    Less burst, more mobility, so every flanker would be able to reach drogoz midair but only skilled ones could kill him, flankers should be high risk high reward classes. Right now flankers just spam OP burst like damage dealers, (they can still counter drogoz ofc, only terminus, barik and nando can't counter him lol)
    Another way to balance wyrm without nerfing it is by REDUCING DROGOZ'S PROJECTILE SPEED... it is way to high for a blaster that stays in the air everytime, I've never seen fast rockets like drogoz ones. Nerf it, improve flankers and we will be ok :P

  2. #12
    Member Baronet Grinsleeper's Avatar
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    Actually Maeve can be good for taking out drogoz, however you need decent aim and pounce. The problem is most people casual, dont pay attention to drogoz.
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  3. #13
    Beta Player Sovereign Prince Shadowpuppy's Avatar
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    Fix

    Roofs cause 1 damage a second and keep you in combate.

    Drogoz can no longer get out of combat healing floating on a roof.

  4. #14
    Beta Player Grand Prince NaixSenpai's Avatar
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    wait who said drogoz's counter is lian or snipers

    andro can take him down easy and im against the mobility nerf of anykind
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  5. #15
    Super Moderator Grand Prince Borvik's Avatar
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    Quote Originally Posted by NaixSenpai View Post
    wait who said drogoz's counter is lian or snipers

    andro can take him down easy and im against the mobility nerf of anykind
    Drogoz's counter is hitscan. I believe Kicsit said that other champions have too many counters.
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  6. #16
    Member Baronet
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    drogoz wyrm is ok i vs many wyrm drogoz its better to snipe him than running

  7. #17
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    Fix Roof Interactions with players.
    Introduce more flying characters,
    Introduce open map design for flying characters, vs strong bunkers for ground based champions, like stone keep or serpents beach.
    Add more mobiliy punishing skill shot dynamics to shut down flyers.

  8. #18
    Member Recruit JeroXama's Avatar
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    Yes i do agree with you on this, not every single person plays Rank and the balance should not be biased on only ranked matches, all these people saying 'oMg jUst pIcK hItScAn', i wanna tell these people there are no counter pick in Casual and yes drogoz is annoying as hell if you dont have snipers plus servers are very bad that if you are running a projectile champion there is no way the shots will reach drogoz.. he keeps flying he gets heal even flying since no one can shot him.. its just too much he never gets to the ground

  9. #19
    Beta Player Grand Prince M3RC3N4RI0's Avatar
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    Quote Originally Posted by JeroXama View Post
    Yes i do agree with you on this, not every single person plays Rank and the balance should not be biased on only ranked matches, all these people saying 'oMg jUst pIcK hItScAn', i wanna tell these people there are no counter pick in Casual
    But in casual everyone and their mother picks hitscan champs. Against the 5 damage/flank teams in casual Drogoz is not nearly as effective as against the 2 tanks meta in ranked.

  10. #20
    Member Viscount DaddyOoker's Avatar
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    Quote Originally Posted by JeroXama View Post
    there are no counter pick in Casual
    The lack of countering in casual doesn't apply only to Drogoz. No amount of buffs/nerfs will help with the current blind picking system.

    Maybe casual's drafting should be changed to something like ranked but without the bans and less time to pick a champ.

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