
Originally Posted by
JohnOfAllTrades
Didn't mean to imply that you did. When it comes to creating an idea for a character it is pretty much inevitable that you will accidentally make something that has similarities to an existing concept. With how many games there have been over the years, the concept of a unique character is pretty much gone.
It's not a matter of liking it or not. Its a matter of it being poorly done in this concept. Look at my Darius concept you commented on. It is heavily focused on using his weapon. His Q and his F exist solely to reposition himself as he has a more positioning based weapon. On a similar note, his RMB exists to pull people out of the air that would normally be to high for him to attack and his ultimate (if used at all correctly) gives him a flat burst increase with his weapon. Everything he has exists specifically to allow him to keep using his LMB. Your character's RMB and Q on the other hand don't exist to supplement an interesting LMB but to simply let the LMB function as an actual LMB.
The issue is that characters that will be in her 'kill zone' of sorts are likely to be the unfortunate characters that would only get a second to respond before they die. And it being a projectile that can be missed makes very little difference in something that travels at this speed and is mainly being used close up. Sure you CAN miss part of the damage, but how likely is that REALLY? Not very likely. As for adding damage to it as it charges up, that is a possible solution but does make more work for you in balancing. You absolutely much make sure that it is at least somewhat useful at close range still to make sure the character isn't completely shut down by Flanks.
I didn't say AoE is bad. I said THIS AoE is bad. The functionality of her weapon makes it useless. The functionality of her abilities needing her orb to be fully deployed makes this useless. Cassie and Lian's burst abilities exist to allow for combos that result in big bursts by weaving them in with your weapon attacks. This character cannot do that.
Barely. It'd give her a quicker dodge at the expense of distance traveled. It balances itself out.
In all of what you said, I think this is what I have the biggest problem with. The issue is that you will quite literally never get to use your ult if you are near any enemies. It will have to be used exclusively like Imani ult where you hide in a corner somewhere and hope nobody stumbles across you for several seconds. And Imani ult is poorly designed. Then you have to take in to account that, sure, it has mobility BUT lacks everything else. It even lacks the ability to be used as an escape which nullifies the whole point of having a mobility based ultimate. You don't need to make it to where you press a button and watch people die. You need to make it to where you press a button and actually get to USE the thing.
My mistake on the way the talent works. You really didn't word it in a way that made it clear what explosion you were talking about. Still, once again you are adding an unnecessary drawback to anything and everything relating to this ult. Adding the explosion delay is essentially just nerfing the ult that you are rarely getting to use. At least without the delay you can cheese somebody and hit that peak 2000 DPS (which I should once again remind you is absurd and achievable without using the ultimate) but with this you are essentially neutering any hope of doing ANYTHING with the ult. I could still be misunderstanding what you mean by it though since you seem to be having a hard time explaining it (like with the lack of even once saying what explosion you mean) but who knows?
I've been doing this since Viktor came out dude. I do a pretty good job of understanding the different ways champions can be used. The optimal use of your character is, just like I said, literally just spamming you LMB and RMB at close range to obliterate people. You may have worked on her balance and looked at damage champions, but looking at something and UNDERSTANDING why something is like it is are completely different things.
Yes I know most characters have generic cards. Thats why I said that they are the typical cards you'd see. Thats also why I didn't say anything was wrong with that. Also, I hate to break it to you, but she really doesn't have any unique cards which you seem to think she does. Which, once again, is fine. Not every character needs super unique cards.
There are several things wrong with this. First, taking measures to make a weapon less confusing is only at all necessary on weapons that would be at all confusing to use and this is not one of those. Second, keeping all the components of a weapon in the LMB doesn't hurt a character since it just adds much needed variety to the feeling of the game. Third, you clearly couldn't even think of cards to fit with your mistake of splitting the LMB into an LMB and RMB to justify your choice. Fourth, if Lex had his gunfire split between LMB and RMB and each reloaded separately it would actually add a weapon that feels unique in the case of Paladins (something akin to the old Halo dual wielding feel) which your concept doesn't pull off.
Actually, I hate to be the bearer of bad news but, there are PLENTY of character concepts that are better than this. Better kit design, more unique themes, better balancing, etc.. And this is my biggest issue with you. You don't listen to feedback. You reply to the feedback and pat yourself on the back before ignoring it. I READ the responses on here and to most of them you said some form of "But I like my way better". Then there's the fact that I JUST TODAY gave about 10 paragraphs worth of feedback to show you how it is unbalanced and what parts need to be fixed. What was your response? The world's longest "Nuh uh!" followed by the hypocritical "the design itself isn't as I have seen in other posts, press button for win, or either broken or useless by design" statement then even further followed by the delusional "modifying stuff according to feedbacks..." line. We just told you why the character is too bursty and why half the kit is useless. You cannot ignore that and then say "Well, at least I don't do those thing!".
Case in point. Your method is to ignore all the feedback and pat yourself on the back for the tons and tons of effort you put in to ignoring the feedback.
I know this is where you are talking to Dimitri but I can't leave this out. The argument that "Well if you actually get to activate it, its broken" is awful. First of all, you are not likely going to get to use it. Second, if you stay far enough away to actually use it, you will waste a decent chunk of the duration just getting to the fight. Third, if you do get to activate it and start heading for the fight, here is a list of characters that could stop you before you get to do anything since your ult has no way of buffing or protecting you from anything:
Androxus - Literally just kills you with his high damage or redirects your damage with Reversal
Ash - Knocks you super far back since your ult gives no CC immunity, making you waste even more of your duration to just get to the fight. Additionally, can ult to stun you making you die before you can do anything.
Atlas - Rewinds you or banishes you, wasting the majority of your ult's charge.
Bomb King - Stuns you or knocks you back, causing you to either die or waste a considerable amount of ult charge.
Cassie - Probably just flat out kills you before you get to her and can also knock you away.
Dredge - Congratulations, you just charged headfirst into a Dredge, go directly to jail, do not pass GO etc, etc...
Drogoz - Kills you or knocks you away with fire spit.
Evie - Ults you, stopping your ult and killing you.
Fernando - Ults, keeping alive his team for plenty of time to kill you.
Furia - Stuns you and you die to her team
Grohk - Counter ults and you die
Grover - Counter ults and you die before you can kill anyone OR just hits you with his cripple, stopping you long enough for you to die.
Imani - Likely just kills you
Inara - Counter ults and you die OR uses Treacherous Ground and you die
Jenos - Ults at your orb to kill you OR just void grips you.
Khan - Grabs you and stops you for plenty of time for his team to kill you.
Kinessa - Kills you before you anywhere near the fight.
Koga - Likely kills you and can also counter ult to guarantee your death if you try to attack him
Lex - Likely just dashes around you and kills you with you not having much of a chance to even hurt him
Lian - Counter ults and you die. Could also just kill you with her normal burst.
Maeve - Blinds you for a long duration, making you likely to waste your ult and die. Also potentially kills you
Makoa - Hooks you and you die
Mal'Damba - Stuns you or ults you and you die
Moji - Counter ults and you die OR just kills you with her LMB + RMB damage
Pip - Counter ults you and you die
Ruckus - Counter ults and you die
Seris - Stuns with Agony or counter ults and you die
Sha Lin - Kills you before you get close or counter ults and kills you while you can't see him
Skye - Counter ults and you die. Or just kills you with her DPS
Strix - One shots you the moment you dare try to teleport to your orb
Talus - Kills you with his high DPS or counter ults and you die
Terminus - Absorbs your damage and his team kills you OR he runs Crush and stuns you. You then die.
Torvald - Silences you or counter ults and you die
Tyra - Kills you with DPS before you get in range or runs Burn, Monster! and stops your ult
Viktor - Kills you with DPS or literally just runs around with Cardio
Vivian - Kills you with DPS
Willo - Just flat out runs from you with her ult
Ying - Counter ults and her team lives while you die. Also just runs with Dimensional Link
Zhin - Counter ults and you die
Congratulations! You can potentially kill a team that has only Bariks and Bucks!
No.. No it is not too hard. You are just lazy.
Once again you are needlessly harsh. Do you hate Dimitri or something?
You can't just adjust values. You need to rework half of the kit. And the character legitimately has no combo that matches the 2000 DPS she does close up. Wowie you can do a 1000 damage burst by using the Q after the LMB? Oh, but that means you cut your DPS in half. And for this you are giving up a legitimately useful Q? And dont even get me started again on the RMB.
There is no fight. There is just a review. And reviews should be public for anyone interested in giving their own review or for anyone interested in the development of a concept.