Page 4 of 6 FirstFirst ... 2 3 4 5 6 LastLast
Results 31 to 40 of 51

Thread: Future's End Update Notes

  1. #31
    Beta Player Baron FarceDawn's Avatar
    Join Date
    Dec 2017
    Location
    United States
    Posts
    281
    Level
    30
    Points: 2,583, Level: 30
    Level completed: 89%, Points required for next Level: 17
    Achievements:
    Closed Beta Tester Forum Tier 2 1000 Experience Points 1 year registered
    Quote Originally Posted by Koopakid View Post
    That's not really the point of this thread... You should go start yet another thread asking for a koga balance. .. maybe you could also suggest something to do about it instead of complaining about burst meta
    Man this thread is to talk about the update and the Koga nerf was part of the update as well as the Jenos buff I am just talking about what I think about the change. I'm not trying to go into some lengthy discussion about it I just like the content they added this update but question some of the balancing. In the end I have every right to post a comment here about it if I want to.
    Ign: FarceDawn
    Mains: Kinessa (over 200 hours), Strix, Maeve, Evie, Ash, Ying, and Imani (off and on).
    Come and play a match with me if you have time I enjoy nice non-toxic games and love making strategies with teammates when doing comp.

    Check out my Champions
    Champion Concepts:

    Lan the Cheery Brawler

    Louie the Lion-Hearted

  2. #32
    Member Marquess Koopakid's Avatar
    Join Date
    Feb 2019
    Location
    Maryland
    Posts
    902
    Level
    32
    Points: 2,856, Level: 32
    Level completed: 71%, Points required for next Level: 44
    Achievements:
    Closed Beta Tester Tagger Second Class Forum Tier 2 1000 Experience Points 3 months registered
    Not trying to start any beef... Tbh I want a nerf to xd

  3. #33
    Beta Player Baron FarceDawn's Avatar
    Join Date
    Dec 2017
    Location
    United States
    Posts
    281
    Level
    30
    Points: 2,583, Level: 30
    Level completed: 89%, Points required for next Level: 17
    Achievements:
    Closed Beta Tester Forum Tier 2 1000 Experience Points 1 year registered
    same sorry if it sounded like I was trying to start something too just really used to love Koga but since the spam I kinda hate him.
    Ign: FarceDawn
    Mains: Kinessa (over 200 hours), Strix, Maeve, Evie, Ash, Ying, and Imani (off and on).
    Come and play a match with me if you have time I enjoy nice non-toxic games and love making strategies with teammates when doing comp.

    Check out my Champions
    Champion Concepts:

    Lan the Cheery Brawler

    Louie the Lion-Hearted

  4. #34
    Member Marquess Koopakid's Avatar
    Join Date
    Feb 2019
    Location
    Maryland
    Posts
    902
    Level
    32
    Points: 2,856, Level: 32
    Level completed: 71%, Points required for next Level: 44
    Achievements:
    Closed Beta Tester Tagger Second Class Forum Tier 2 1000 Experience Points 3 months registered
    Your good man ... Hi Rez is getting a lot of shit for dredge and koga... But I want to take a sec to them hi Rez and evil mojo for all the improvements to the game even in the few months I've been playing... Thanks

  5. #35
    Member Marquess Averey's Avatar
    Join Date
    Nov 2018
    Posts
    790
    Level
    31
    Points: 2,633, Level: 31
    Level completed: 22%, Points required for next Level: 117
    Achievements:
    Closed Beta Tester Tagger Second Class Forum Tier 2 Overdrive 1000 Experience Points 3 months registered
    Quote Originally Posted by FarceDawn View Post
    Can Koga be further nerfed, because the projectile size nerf doesn't change the fact he has a long range and close range weapon that he can spam for 1950 health constantly and with the Jenos buff Pocket healing him will be a breeze. I feel like its wrong when a Flank can hit you with burst dmg from so far away and no dmg fall off especially since he has his dash.
    Completely agree. Koga needs further nerfs, especially on range. Having that kind of burst and no fall off at even longer distances makes zero sense. They need to revert his range buff he got on claws in 1.8, I think, he did not have that kind of crazy damage back then, unlike now.
    Per aspera ad astra.

  6. #36
    Member Recruit
    Join Date
    Feb 2019
    Posts
    7
    Level
    7
    Points: 372, Level: 7
    Level completed: 44%, Points required for next Level: 28
    Achievements:
    3 months registered 250 Experience Points Closed Beta Tester
    Quote Originally Posted by Peinzius View Post
    Thanks Alyssa!

    Very excited to see that the Wekono's Curse loadout bug is fixed.
    De qué error de carga hablas?

  7. #37
    Beta Player Baron FarceDawn's Avatar
    Join Date
    Dec 2017
    Location
    United States
    Posts
    281
    Level
    30
    Points: 2,583, Level: 30
    Level completed: 89%, Points required for next Level: 17
    Achievements:
    Closed Beta Tester Forum Tier 2 1000 Experience Points 1 year registered
    Quote Originally Posted by Averey View Post
    Completely agree. Koga needs further nerfs, especially on range. Having that kind of burst and no fall off at even longer distances makes zero sense. They need to revert his range buff he got on claws in 1.8, I think, he did not have that kind of crazy damage back then, unlike now.
    He definitely didn't have the same dmg in 1.8 the range was buffed first than the dmg later.

    Also.. thanks for all the bug fixes this update Evil Mojo glad to see your working to purge them from the game.
    Ign: FarceDawn
    Mains: Kinessa (over 200 hours), Strix, Maeve, Evie, Ash, Ying, and Imani (off and on).
    Come and play a match with me if you have time I enjoy nice non-toxic games and love making strategies with teammates when doing comp.

    Check out my Champions
    Champion Concepts:

    Lan the Cheery Brawler

    Louie the Lion-Hearted

  8. #38
    Beta Player Baron DarkSoulEnvoy's Avatar
    Join Date
    Sep 2017
    Location
    Wonderland
    Posts
    223
    Level
    34
    Points: 3,169, Level: 34
    Level completed: 80%, Points required for next Level: 31
    Achievements:
    Closed Beta Tester 1000 Experience Points Tagger First Class Forum Tier 2 1 year registered
    Quote Originally Posted by mjacobs92 View Post
    From their wiki website:

    "Banish locks the target at their current position while also preventing any interaction between them and allies/enemies. But the target can interact with the Payload or Capture Point."

    https://paladins.gamepedia.com/Status_Effects#Banish

    So I really need some clarification on what the *point* of Atlas' ult even is? I initially thought that it's main purpose would be to stop someone from capturing a point or pushing a payload for a few seconds (just long enough for you to reach them or for your team to try and come help you) but if they can still do both of those things, then what purpose does it really serve? I made some suggestions for ways his ult could be changed in the front line balance thread. His current ult seems....bad. Like....really bad.

    I also noticed last round that Furia's solar blessing will still land on you if you're banished which shouldn't happen I don't think

  9. #39
    Beta Player Grand Prince M3RC3N4RI0's Avatar
    Join Date
    Oct 2017
    Posts
    2,635
    Level
    65
    Points: 9,451, Level: 65
    Level completed: 34%, Points required for next Level: 199
    Achievements:
    Closed Beta Tester 5000 Experience Points Forum Tier 3 1 year registered
    - Fixed an issue where Terminus would automatically Ult if he was Ulted by a Drogoz while mounted
    Rofl, I am surprised this actually ever happened.

  10. #40
    Member Baronet NeoRaider1988's Avatar
    Join Date
    Sep 2018
    Posts
    127
    Level
    22
    Points: 1,510, Level: 22
    Level completed: 10%, Points required for next Level: 90
    Achievements:
    Closed Beta Tester 3 months registered Forum Tier 2 1000 Experience Points
    Quote Originally Posted by DarkSoulEnvoy View Post
    So I really need some clarification on what the *point* of Atlas' ult even is? I initially thought that it's main purpose would be to stop someone from capturing a point or pushing a payload for a few seconds (just long enough for you to reach them or for your team to try and come help you) but if they can still do both of those things, then what purpose does it really serve? I made some suggestions for ways his ult could be changed in the front line balance thread. His current ult seems....bad. Like....really bad.

    I also noticed last round that Furia's solar blessing will still land on you if you're banished which shouldn't happen I don't think
    I agree with this.
    His Ultimate is really, really underwhelming. Banished enemies should not be able to push the payload or capture the objective.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •