The title sounds like something coming out of a lvl 7 forum poster don't it?
After carefully analysing the champions (getting my ass beat by them/beating someone's ass with them) I have made a list of champions that need nerfs. The nerfs aren't super radical. None are humongous and some champions that y'all hate will be missing, but this is what I came up with and I'm looking for opinions on it (and yes, I'm mentally prepared for the incoming flame posts). This is my opinion on the champions, who I feel, deserve a nerf.
Talus:
His Rune of Travel cannot clense. PLEASE. Talus has just so much freedom. He can get out of stuns, roots, cripples, ANYTHING because of his Rune of Travel clense. It makes it so there is no actual way to counter him and he can just wreck your team for free. In trouble? Press F! There needs to be a way to deal with Talus and him not have a "get out of jail free card" to replace actual skill.
Imani:
Damage Falloff and rework Permafrost. Yep. That's it. Imani is really strong right now because of her insane DPS at ANY range. She can spam projectiles out and get the damage equivelant of damage Grohk, which is stupid high, but not in the form of chip damage (which is what makes DMG Grohk not broken). She needs damage falloff to lower her range of effectiveness and overall reduce her insane damage numbers. Permafrost needs to go because a 2.5 second AOE root is just not ok. It's not. Do not even begin to try and argue that that is fair or balanced because it is very much not.
Dredge:
2-3 second cooldown on Broadside. Broadside is just insane. Seedling is a comparable skill giving significant area denial as well as damage. Broadside does the exact same thing but without a cooldown (and being slightly weaker). His insane area denial power is a force to be reckoned with. Adding a cooldown will make it less spammy and give players some actual breathing room. Oh and for all of you who disagree with me, you have just revealed yourself as that guy who always instalocks damages and flanks every game. Anyone who has played Frontline for a single game can tell how powerful area denial is.
Koga:
I'm annoyed to admit this, but I think EinMeister is right. Dragon Fangs Koga is busted now and possibly still was before the buff. It just took the buff for everyone to realize how stupid it was. I think Koga's claws might need a slight bit of a rework to give it a different job compared to his smgs. Maybe decrease the fire rate but increase the damage to make it a better finisher, though that's kind of skewers thing, idk. Something needs to be done about Koga though as he can output almost 1200 DPS at mid range. 1200 DPS on a flank at mid range. That's just not ok, especially combined with his amazing mobility and sustain.
Skye:
As much as I hate to admit it, Debilitate Skye is busted. I love Debilitate Skye and playing her, but dear god is she stupid right now. She just outputs way too much damage and the potential to rip through a tank's health is comparable to old Street Justice Maeve (weren't those good times huh). The problem is, if Debilitate is nerfed, it might just kill Skye again. I think both Debilitate and Smoke and Dagger need reworks. Debilitate is too strong and Smoke and Dagger is just stupid. Why does the dev team keep giving flanks support legendaries? First Moji and now Skye? Like wtf. Also, even if Nurse Skye does "vary up the gameplay" and is viable, it's broken as hell. Combined with Confound and Poisoner V, Skye can throw out so many smoke bombs that the game starts to actually break. I had a game of Nurse Skye where the audio just straight up broke and the friend I was playing with dropped over half his frames. Now, if Skye gets a Nurse Skin, Nurse Skye can stay, it just needs to be fixed (seriously though Hi-Rez, we need a nurse skin and we needed it yesterday). Preparation just needs to include elims and maybe take off the innate kill to heal.
Update
February 6: Add buffs to Skye if Debilitate is nerfed/reworked
(This is a personal one)
Cassie:
She is a problem. She has been a problem for a while but it's been mostly ignored. Yes, I realize she requires a lot of skill to play effectively. Yes, I realize that good cassie's are not that common. However, when you do encounter a good cassie, you just can't do anything against her except team up on her. If you're flank, you can't get within range without becoming a pincushion. Frontline? A bigger, slower pincushion. Support...yeah that's not going to go very well for you. Damage champions are the few that can consistently deal with a good cassie. Having 3/4 roles being almost useless/completely annihilated against her is just not ok. As for how to nerf her, I got nothing. Maybe just decrease her shot damage? Idk. She still also has very high burst. Something needs to be done about this monster (The other possiblity is I'm just bad).
Lex:
Remove him from the game
This was my list of champs that, I feel, need nerfs. What do you think? Who do you hate? Why does this sound like the end of a youtube video? Idfk.