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Thread: Please don't change skye's smoke bomb talent

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    Beta Player Esquire soul19reaper's Avatar
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    Please don't change skye's smoke bomb talent

    Everyone who dosent want to see another nerf to Skye please comment on this to let hirez know about the unnecessary smoke bomb change as well as talent its our only hope =(

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    Member Recruit XenonZeraz's Avatar
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    Pretty much every Skye is against it. Every single planned change is a nerf to her from illuminate being cheaper, being able to get multiple cards of the same class from the shop, effectively losing 2 viable talents instead of just one, and in turn losing a massive amount of her dmg potential. You know, the thing you want flanks doing.

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    Beta Player Marquess TangAce's Avatar
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    yeah i am really sad about skye being nerf once again
    even the change on smoke screen ability (not s&d) is a huge nerf, can't even cover anyone with it now
    they will end up making her a support like moji by going this way

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    Beta Player Viscount ThunderZsolt's Avatar
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    And, I've just tested it on PTS, and it doesn't heal yourself, only your allies.
    It doesn't offer any value for yourself, and nerfing all cards for smoke bomb didn't help either.

    The new talent sucks beyond imagination.
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    Member Baron KosMos's Avatar
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    Sneak attack was so good. I really hope they over look these Skye changes. It's gonna kill her

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    Member Recruit XenonZeraz's Avatar
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    It doesn't even heal her? So she loses 600/1200 potential dmg from her kit, becomes easier to buy cards against, loses LoS control and stealth advantages for her team, and she doesn't even get sustain from the smoke bomb? Geez, they really are going to completely kill her off.

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    Beta Player Baron
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    If they wanna rework something about Skye they should rework her invisibility not her Smoke Bomb. It is quite useless and very easy to counter. Smoke Bomb is unique and usefull. Don't touch smoke bomb Hi-Rez.

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    Beta Player Viscount ThunderZsolt's Avatar
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    Quote Originally Posted by XenonZeraz View Post
    It doesn't even heal her? So she loses 600/1200 potential dmg from her kit, becomes easier to buy cards against, loses LoS control and stealth advantages for her team, and she doesn't even get sustain from the smoke bomb? Geez, they really are going to completely kill her off.
    Don't worry, she can still delete enemies extremely fast with debilitate.
    Losing 2 out of 3 of her damage talent is still bad tho.

    I don't get why Hirez kept Preparation, only 6,7% of the players used it (I bet half of them was a missclick, lol) and it has the lowest win% of her talent as well.
    I am the night!
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    I am a stampeding tortoise!

    Wishlist
    Skye announcer pack
    Cooldown on broadside
    More survivability for supports
    Lex can combat slide in the air

    Did you know?
    Skye is an island near Scotland, home of the Clan MacDonald and Clan MacLeod - the latter famous for producing the Isle of Skye whisky.

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    Please don't let this go through. Whoever thinks that skye needs to be a 'healer' needs to be hanged. She is good as she is but this is literally- literally- going to ruin her. No one gives a flying fig about healing when they're a flank. Keep skye the way she is. Please. Please. Please.

  10. #10
    Member Esquire
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    Gameplay for this will make her more of a low-mid tier support than a flank. I imagine her abandoning her role of flanking to throw a smoke bomb on point while staying behind her teammates. It's similar to Moji, but significantly safer play. However, is this the playstyle that we want? I highly doubt it, after all, as I mentioned before, she'll become a low-mid tier support (or a bootleg Grohk). I feel like this idea would be fine for a different character entirely, but for a character that's meant to be flanking, this isn't the way, especially since this smoke bomb no longer blocks line of sight, (and watching gameplay, I don't think it hides teammates anymore), nor does it heal Skye herself. Though I will admit that the old smoke bomb talent was abused way too much, I don't think this rework was the best direction. I would've suggested a rework like smoke bomb doing damage over time, or increase damage on opponents in the smoke, rather than healing allies.

    On a side note, I will say this about the changes in smoke bomb itself, the ability to allow Skye to re-enter stealth while in the smoke will become the new mechanism to abuse and will eventually get nerfed hard, making Skye even less viable.

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