When placing a wall Inara is sometimes forced to move out of position to properly cover a choke point.
I would like to see improvement in how walls interact with maps. With some key map infrastructure upgrades that could be considered.
I would suggest that Inara gain some positions on the map to deploy her wall from any angle, and span the choke effectively.
It would be easy to identify and remember such positions if they where highlighted while trying to deploy her wall and would snap her wall to a preview position if you graze you gaze over it while in range.