
Originally Posted by
Musiicy
Lian's Valor and Grace are fair IMO. They hit for 400 damage each, it's not such a big deal !
Even if you play with a Swift Jade (-Grace CD for Valor hits) + Eagle's Emerald (-Valor CD for Headshots) Card setup, the most of your damage is still gonna come out of your Basic Attacks, and your Presence which is a FAR harder-hitting ability.
Besides, good Lian players use Valor and Grace for other reasons than "dealing easy damage". Grace is a mobility spell before anything else, and it's another TRUE reason why Lian is good against Drogoz, because she can dodge that rocket in a trade.
Valor IMO is a sustain tool, but that's because I'm playing with Shining Topaz III (150 Heal for every ennemy hit).
It also fits nicely in-between two Basic Attacks for a bursty 1200 combo.
More generally, Grace and Valor are most powerful when used for combos, where each is woven between Basic Attacks.
And finally, Lian brings mediocre damage and won't harm much people when she doesn't hit MOST OF her Basic Attacks or Presence.
Ironically, you need good aim with Lian.
Now Lex is another story, and his RMB isn't even the biggest problem ...
What can really be disgusting though with auto-aim spells is when they're used as a finishing tool. In those cases, I agree it's kinda frustrating because it makes these abilities feel like an effortless "Execute" button.
And Lex's one is pretty much MEANT FOR.