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Thread: Amethyst, The Crystal Sorceress

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    Amethyst, The Crystal Sorceress

    Amethyst, The Crystal Sorceress
    Role: Damage
    Health: 2200


    Abilities

    Left-Click: Crystal Barrage
    Amethyst shoots out a crystal from her staff every 0.2s that deals 180 damage to the enemy. These can not headshot enemies.
    Ammo: 10

    Right-Click: Gemhancement
    Amethyst fills her loaded crystals with magic, making them grow in size. These crystals now deal 100 blast damage in an area when they hit. (Crystals may not be affected multiple times by this.)
    Cooldown: 12s

    Q: Crystalization
    Passive - Every time Amethyst damages an enemy a crystal shard is left in them.
    Active - Amethyst shoots out one her her loaded crystals, making it bury itself in the ground and pull nearby crystals into itself. Enemies in the area take 50 damage every 0.5s and are slowed by 10%. Each crystal shard in an enemy increases the damage they take and the amount they are slowed by 10%.
    Max Crystal Shards: 5
    Cooldown: 14s


    F: Amethyst Plating
    Amethyst morphs two of her loaded crystals into armor that covers her. The armor is split into two pieces, a helmet and a breastplate. Each piece has 600 health and counts as a deployable. The ability does not go on cooldown until the armor is destroyed. (This ability may be activated again to instantly destroy the armor.)
    Cooldown: 10s

    E: Glassed Earth
    Amethyst shoots a loaded crystal into the air, changing the size and the cut of the gem. When it reaches the target location it focuses the sunlight into a beam that deals 150 damage every 0.1s for 1.6s. For the duration, Amethyst can not move but instead controls the movement of the beam. (When activating this ability, holding down the ability increases the distance of the targeter.)

    Cards

    Legendary/Talents:

    Filled To The Brim - The blast radius of crystals enhanced by Gemhancement is increased by 100%. Additionally, the blast no longer has damage fall off.

    Battle Mage - Your base health is increased by 800 but all of your damage is reduced by 25%. Additionally, the cooldown of Amethyst Plating is reduced by 4s.

    Crystapocalypse - Crystalization now has 3 charges and has it's cooldown reduced by 2s.

    Armor/Weapon:

    Bejewelled - Your base health is increased by 30/60/90/120/150.

    Source Of Mana - You gain 10/20/30/40/50 health per second for every ability you have on cooldown.

    Treasury - Kills and eliminations reduce your active cooldowns by 10/20/30/40/50%.

    Crystal Skull - Headshots deal 8/16/24/32/40% less damage to you.

    Gemhancement:

    Siphoning Crystals - Crystals affected by Gemhancement gain 8/16/24/32/40% lifesteal.

    Treasured Find - Activating Gemhancement generates 1/2/3/4/5 ammo.

    Gemforce - The blast damage of crystals affected by Gemhancement is increased by 20/40/60/80/100.

    Fortunate - You take 1/2/3/4/5% less damage for every crystal affected by Gemhancement.

    Crystalization:

    Pluto Grasp - The slow from Crystalization lasts for an additional 0.4/0.8/1.2/1.6/2s after leaving the area.

    Impurities - Crystalization now deals 100/150/200/250/300 damage when the area forms.

    Crystal Caverns - Activating Crystalization generates 1/2/3/4/5 ammo.

    Rich Grounds - Damaging an enemy with Gemhancement reduces the cooldown of Crystalization by 0.2/0.4/0.6/0.8/1s.

    Amethyst Plating:

    Reinforced Crystals - The health of each piece of Amethyst Plating is increased by 50/100/150/200/250.

    Crystal Control - Gain 4/8/12/16/20% movement speed for 6s after activating Amethyst Plating.

    Arcana Chrysalis - Dropping below 40% health reduces the cooldown of Amethyst Plating by 20/40/60/80/100%.

    That's Rich - You heal for 100/200/300/400/500 over the next 5s whenever a piece of Amethyst Plating is destroyed.

    Animations and Poses

    Intro: Amethyst taps the ground with her staff, causing tons of tiny crystals to float out of the ground and float around her.

    Reload: Some of the tiny crystals floating around Amethyst grow in size and float into place at the end of her staff.

    Emote 1 - Default: Amethyst spins her staff around, leaving a glowing trail behind as it spins.

    Emote 2 - Make It Rain: Amethyst begins throwing out handfuls of crystals and covers the ground around her in them.

    Emote 3 - Search: Amethyst taps the ground, sending out a pulse of magic. An assortment of crystals pop up along with a small golden statue covered in diamonds. She backs up in surprise before picking the statue up and putting it in her bag.

    Victory Pose 1 - Default: Amethyst stands tall with her staff held at her side.

    Victory Pose 2 - Keeper: Amethyst holds up a large crystal, measuring it.

    Victory Pose 3 - Glimmering Warrior: Amethyst stands in her armor with hear staff ready to attack.

    Voice Lines

    Intro 1 - "The way you filth use these crystals disgusts me."
    Intro 2 - "I'll show you the REAL power of these crystals."
    Mount - "Yuck. Disgusting creature..."
    Gemhancement 1 - "Grow my beauties!"
    Gemhancement 2 - "More. MORE!"
    Crystalization 1 - "Take back what is mine."
    Crystalization 2 - "Draw them out."
    Amethyst Plating 1 - "You dare not touch me peasants."
    Amethyst Plating 2 - "You actually thought you could win? HA!"
    Glassed Earth 1 - "Burn! BURN! HAHAHAHAA!"
    Glassed Earth 2 - "Behold my glorious crystals!"
    Purchase Item [Defense 1] - "Pfft, this is worthless."
    Purchase Item [Defense 2] - "You really expect ME to wear this junk?"
    Purchase Item [Defense 3] - "If you insist..."
    Purchase Item [Utility 1] - "It's hideous."
    Purchase Item [Utility 2] - "I am far too refined for this."
    Purchase Item [Utility 3] - "I.. Guess I can see a use for this."
    Purchase Item [Healing 1] - "This is no better than slop."
    Purchase Item [Healing 2] - "Yuck... I can smell it from here..."
    Purchase Item [Healing 3] - *sigh* "If I must.."
    Purchase Item [Attack 1] - "It will have to do."
    Purchase Item [Attack 2] - "I already live like a queen, is this necessary."
    Purchase Item [Attack 3] - "A bit of refinement and it will shine."
    Using Down Ability 1 - "Shut up! Let me think..."
    Using Down Ability 2 - "I can't use that you fool."
    Burning - "OW! You will pay for that!"
    Stunned - "How DARE you!"
    Low Health - "Wait... I didn't mean it!"
    Healed - "I didn't need your help."
    Death 1 - "No... I can't die to the likes of you...."
    Death 2 - "All this wealth... for nothing..."
    Last edited by JohnOfAllTrades; 03-13-2019 at 10:29 PM.
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  2. #2
    Beta Player Marquess JohnOfAllTrades's Avatar
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    I can't add appearance to this because my brother is actually doing the design of the character himself at some point.

    Sadly, we'll just have to wait until he does some art for it
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    Beta Player Marquess JohnOfAllTrades's Avatar
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    Massive update!
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    Beta Player Esquire
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    Crystals, right? How about LMB, inaccurate shooting multiple beams, and RMB, gradually gathering them together?

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    Beta Player Marquess JohnOfAllTrades's Avatar
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    Quote Originally Posted by SMT5015 View Post
    Crystals, right? How about LMB, inaccurate shooting multiple beams, and RMB, gradually gathering them together?
    Both of those combined were the original ult. It would start out as a bunch of small beams of light and then get focused into a single beam.
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    Understood.

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    Beta Player Marquess JohnOfAllTrades's Avatar
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    Quote Originally Posted by SMT5015 View Post
    Understood.
    So how do you feel about the rest of the kit?
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    LMB and RMB look good and also they're hard to counter. But I have some doubts about its DPS. Is it enough for damage class?

    Q is looking like a tank ability, and I don't quite understand how the area looks. It is a rectangle right in front of her
    or a long line?

    F is too much tanky too, I think. And this a separate shield for the head, are you sure it is necessary? Was it tank in previous version?

    And E. How it aims? I can't assess the adequacy of its damage, since it is necessary to consider the complexity of its avoidance.

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    Beta Player Marquess JohnOfAllTrades's Avatar
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    Quote Originally Posted by SMT5015 View Post
    LMB and RMB look good and also they're hard to counter. But I have some doubts about its DPS. Is it enough for damage class?

    Q is looking like a tank ability, and I don't quite understand how the area looks. It is a rectangle right in front of her
    or a long line?

    F is too much tanky too, I think. And this a separate shield for the head, are you sure it is necessary? Was it tank in previous version?

    And E. How it aims? I can't assess the adequacy of its damage, since it is necessary to consider the complexity of its avoidance.
    With her LMB she has 1000 DPS and with her RMB active it adds an additional 500 DPS in an area to that. The DPS is high enough for the class. Additionally, you can get the Empowered Crystal legendary card and the Gem Force cards and your area DPS is increased to 1,820 damage. If anything her DPS is too high with the right loadout.

    For the Q, its a rectangle shaped area in front of her and it is to help confirm the damage. With the Crystalization legendary it also hits an circular area around you and does a burst of damage.

    For the F, no it wasn't a tank before. This ability also isn't exactly a tank ability. The separation between the body and head armor make it to where someone who doesn't consistently get headshots take longer to take out the armor. This is her replacement for mobility.

    The E targeter is just an area on the ground where you are looking.
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    Now there is nothing to say. Only ask for reciprocity. Write in my topics if you don't mind, of course.

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